最近看见一个好库
1.饿了么UETool效果图&&用途
自从我把这个工具给我们设计同学安利之后,她们就爱的不要不要的,用过安卓系统开发者选项的同学知道,有一个查看边界的按钮,但是有时候呢,觉得功能不够,因为开发者选项显示边距的和android studio的Layout Inspector 或者DDMS 的uiautomator工具
2.饿了么UETool原理初探
以UETool官方Demo的捕捉控件功能例吧。
adb shell dumpsys window w | findstr mCurrent
或者 adb shell dumpsys window w | grep mCurrent
该命令能区分activity和popupwindow (win用findstr mac/linux用 grep) 好目标就是me.ele.uetool.TransparentActivity
第二步,看目标View
这就是捕捉控件功能对应的特殊ViewGroup了,它有一个成员变量叫AttrsDialog
是一个自定义Dialog,展示的就是View属性列表的RecyclerView,我们重点看它的adapter
public static class Adapter extends RecyclerView.Adapter { private List- items = new ItemArrayList<>(); private AttrDialogCallback callback; public void setAttrDialogCallback(AttrDialogCallback callback) { this.callback = callback; } public void notifyDataSetChanged(Element element) { items.clear(); for (String attrsProvider : UETool.getInstance().getAttrsProvider()) { try { IAttrs attrs = (IAttrs) Class.forName(attrsProvider).newInstance(); items.addAll(attrs.getAttrs(element)); } catch (Exception e) { e.printStackTrace(); } } notifyDataSetChanged(); }复制代码
好来一个下一个断点,我们跳过复杂的封装逻辑,直接看运行的函数看调用栈
public class UETCore implements IAttrs { @Override public List- getAttrs(Element element) { List
- items = new ArrayList<>(); View view = element.getView(); items.add(new SwitchItem("Move", element, SwitchItem.Type.TYPE_MOVE)); IAttrs iAttrs = AttrsManager.createAttrs(view); if (iAttrs != null) { items.addAll(iAttrs.getAttrs(element)); } items.add(new TitleItem("COMMON")); items.add(new TextItem("Class", view.getClass().getName())); items.add(new TextItem("Id", Util.getResId(view))); items.add(new TextItem("ResName", Util.getResourceName(view.getResources(), view.getId()))); items.add(new TextItem("Clickable", Boolean.toString(view.isClickable()).toUpperCase())); items.add(new TextItem("Focused", Boolean.toString(view.isFocused()).toUpperCase())); items.add(new AddMinusEditItem("Width(dp)", element, EditTextItem.Type.TYPE_WIDTH, px2dip(view.getWidth()))); items.add(new AddMinusEditItem("Height(dp)", element, EditTextItem.Type.TYPE_HEIGHT, px2dip(view.getHeight()))); items.add(new TextItem("Alpha", String.valueOf(view.getAlpha()))); Object background = Util.getBackground(view); if (background instanceof String) { items.add(new TextItem("Background", (String) background)); } else if (background instanceof Bitmap) { items.add(new BitmapItem("Background", (Bitmap) background)); } items.add(new AddMinusEditItem("PaddingLeft(dp)", element, EditTextItem.Type.TYPE_PADDING_LEFT, px2dip(view.getPaddingLeft()))); items.add(new AddMinusEditItem("PaddingRight(dp)", element, EditTextItem.Type.TYPE_PADDING_RIGHT, px2dip(view.getPaddingRight()))); items.add(new AddMinusEditItem("PaddingTop(dp)", element, EditTextItem.Type.TYPE_PADDING_TOP, px2dip(view.getPaddingTop()))); items.add(new AddMinusEditItem("PaddingBottom(dp)", element, EditTextItem.Type.TYPE_PADDING_BOTTOM, px2dip(view.getPaddingBottom()))); return items; }复制代码
有View对象当然dialog显示View各个属性没问题,那么很奇怪,这个view是MainActivity的,这个新开的TransparentActivity
是怎么拿到数据源的呢 莫慌,看这个函数栈,注意到EditAttrLayout
类的triggerActionUp方法的element
@Override public void triggerActionUp(MotionEvent event) { final Element element = getTargetElement(event.getX(), event.getY()); if (element != null) { EditAttrLayout.this.element = element; invalidate(); if (dialog == null) { dialog = new AttrsDialog(getContext()); dialog.setAttrDialogCallback(new AttrsDialog.AttrDialogCallback() { @Override public void enableMove() { mode = new MoveMode(); dialog.dismiss(); } }); dialog.setOnDismissListener(new DialogInterface.OnDismissListener() { @Override public void onDismiss(DialogInterface dialog) { element.reset(); invalidate(); } }); } dialog.show(element); } }复制代码
好发现关键句getTargetElement(event.getX(), event.getY());
点进去会跳到父类CollectViewsLayout的getTargetElement方法
protected Element getTargetElement(float x, float y) { Element target = null; for (int i = elements.size() - 1; i >= 0; i--) { final Element element = elements.get(i); if (element.getRect().contains((int) x, (int) y)) { if (element != childElement) { childElement = element; parentElement = element; } else if (parentElement != null) { parentElement = parentElement.getParentElement(); } target = parentElement; break; } } if (target == null) { Toast.makeText(getContext(), getResources().getString(R.string.uet_target_element_not_found, x, y), Toast.LENGTH_SHORT).show(); } return target; }复制代码
element和elements有直接关系再看到elements List<Element> elements
怎么来的呢?list数据填充无非2种常用的要么add要么addAll直接command +f
或者ctrl + f
搜索elements.add就发现了数据源设置的函数
private void traverse(View view) { if (UETool.getInstance().getFilterClasses().contains(view.getClass().getName())) return; if (view.getAlpha() == 0 || view.getVisibility() != View.VISIBLE) return; if (getResources().getString(R.string.uet_disable).equals(view.getTag())) return; elements.add(new Element(view)); if (view instanceof ViewGroup) { ViewGroup parent = (ViewGroup) view; for (int i = 0; i < parent.getChildCount(); i++) { traverse(parent.getChildAt(i)); } } }复制代码
来搞个断点看调用栈,或者就在element 构造方法下断点就能省掉上面从element到elemnets的分析 来看下图
UETool拿到targetActivity也就是MainActivity,然后反射拿到decoreView,然后调用 EditAttrLayout类的父类CollectViewsLayout类traverse方法。
至此按时间顺序总结一下,CollectViewsLayout
类的onAttachedToWindow
通过反射拿到目标MainActivity的decoreView
,去给CollectViewsLayout
的成员变量List<Element> elements
add包装了decoreView
的Element,然后用户也就是我,点了UETool的操作控件
按钮,UP事件的时候AttrsDialog
的show方法调用adapter.notifyDataSetChanged(element);
给Adapter设置被UETCore
解开element各种属性的List<Item>
作为数据源
好了,原理简单初探到这里。饿了么大神的代码就这么大概摸完了,代码封装的很不错,建议有兴趣的同学可以看看,学习一下。